So, with the creation of this little village world for my story, I've decided to give this another go and actually try playing the game the way we do TS2. I want to create a town, fill it with Sims that I care about, hopefully give it room to grow. (Though I didn't give it a lot of room, I admit. There's not even 30 lots on this world.)
The sims I'm using to populate it are some-- strike that, most of my story sims. Because they are faces that are familiar to me and that I can spot around town.
A couple of hacks I've picked up to help with game play:
Twallan's Story Progression and Sim Selector
The Sim selector is very essential right now. It allows you to hop from household to household without having to press all those extra buttons. (For any non TS3 players- you normally have to go to the main menu, select Edit Town, then select "change household," then you have to select the house hold you want to play). Now, with this mod, I just click on the sim I see walking around town and I can pick "make sim active" and then I'm seamlessly playing that sim's household without having to go to their house. No issues so far, and I've hopped around town on it's first actual test runs.
The lot tearing is a lot worse than I thought, to be honest. But I'm going to just ride with it. My fix had been to just delete a lot and plop a new one down, but somehow that doesn't seem to help at all (In fact it my have made it worse in the case of my meadow).
With World Adventures, I love that we technically get shops in a way. You can buy food, and then eat it right there. So here is a semi-random sim enjoying pie. You can also buy a plate and eat it elsewhere, so I've got some outdoor eating areas. Same thing for the nectar. You can buy a bottle and then share it later on elsewhere.
I have managed to find some really gorgeous lots. Like this one which I have very near my forest.
It has a hidden little secret in the center of the lake. Sims can swim in it. (I did a little renovation though to try and make it mesh into the surroundings a little bit more because it had a fence around it.)
Here are three of my teens enjoying a dip in the pool. That's Selene (not introduced yet), Michael, and Julia (who was Killer's odd girl that stood behind him).
Right now I'm just wandering around patching up the town. Indispensable right now are MelissaMel's Rabbit Hole signs. But they're a little tricky. Place them wrong and sims either can't get in or end up getting stuck.
Here's my school that's right outside of the library. I had an issue where it was too close to the road, and sims all got stuck. I had about three standing there on top of each other. Paula just doesn't know. Teresa (the girl in front) is still traumatized about being one with two other people.
Lots of work to do still decorating the town. I think I have managed to completely gorge myself this weekend properly. It was all fast food and sims this weekend. Weekend well spent I think after the beginning of my week.